Exergames
Exergames are one example of how technology can be used in physical
education. Nothing connects with school children in today’s society more
than technology. This fact alone is what inspired the creation of the
term exergames. With raising obesity rates and an increase in poor
health among American children, physical educators have been desperate
to find an away to get student up off the couches and moving. It became
easy to see that decreasing the amount of time kids spend playing video
games was going to be very challenging and somewhat impossible. Due to
these revelations educators began to look for alternative ideas thus
leading to the idea and development of exergames. Exergames are video
game technology that combines with fitness. Predictably exergames
significantly increase the appeal of physical education class and
physical activity in general. The increase in appeal of physical
education class is due to the fact that exergames generally make the
classroom environment more entertaining, challenging and gratifying.
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